![best tactical shooters in the world best tactical shooters in the world](https://i.pinimg.com/originals/e7/96/a3/e796a32b1b9bc4c1f1b13d317d051ffd.png)
^ IGN Staff Operation Flashpoint Goes to War IGN (Dec 14, 2001) Retrieved on Feb 7, 2008.Stealth game, a shooter subgenre that places a similar emphasis on tactics and caution.Real-time tactics, a strategy subgenre with a similar emphasis on squad-based tactics.Military simulation, where individual soldiers or units are not directly controlled by the player are often real-time tactics games.
BEST TACTICAL SHOOTERS IN THE WORLD SERIES
The series has since become a benchmark for the genre in terms of detail and accuracy. The game was designed to emphasize strategy in a way that would be fun for players without the best reflexes.
![best tactical shooters in the world best tactical shooters in the world](https://assets.rebelmouse.io/eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpbWFnZSI6Imh0dHBzOi8vYXNzZXRzLnJibC5tcy8xNzk5OTA1Ny9vcmlnaW4ucG5nIiwiZXhwaXJlc19hdCI6MTYwNzUzNzEyM30.W_X1lDArRDQIOr3ZJmBb3Kh0MLu3Th-lHQkG7YX6kN0/img.png)
The game was inspired by the Federal Bureau of Investigation Hostage Rescue Team, and was designed to replicate a team of specialists performing a skilled operation. Rainbow Six has been credited as a revolutionary game, which defined the conventions of the genre. But the game industry generally credits games such as Rainbow Six with defining and refining the tactical shooter genre. The genre was also influenced by the SWAT series, a spin-off from the Police Quest series of adventure games. One key title was Delta Force, which emphasized real-world weaponry and quick kills. The tactical shooter genre was pioneered in 1998. It becomes important to exploit a superior position, or take the enemy by surprise. Levels are often designed with check points or alternate routes. Although some levels may simply require that the player defeat their enemy, other levels may challenge the player to escort a VIP safely to a specific location. Each level will have different objectives. Some games take place in entirely fictional universes, and incorporate elements of science fiction. For example, the player may play the role of police fighting terrorists or other criminals, or may engage in military combat in real world conflicts. The level design usually reflects the game's setting. Team-based tactics are emphasized more than other shooter games, and thus accurate aiming and quick reflexes are not always sufficient for victory. Many games also offer a multiplayer online play, allowing human players to strategize. Some games in the genre allow players to plan their team's movements before a mission, which the artificial intelligence then follows. In games with a sufficiently robust artificial intelligence, the player character is able to issue commands to other computer-controlled characters. While early tactical shooters had simple computer-controlled teammates who offered support fire, the artificial intelligence in later games has evolved with more complex teammate responses such as cover-fire mechanics. Many tactical shooters make use of group-based combat, where the player character is supported by other teammates. Some tactical shooters lack the crosshair seen in other first-person shooters, in order to achieve a high degree of realism. In contrast to games that emphasize running and shooting, tactical shooters require more caution and patience, and games are sometimes designed so that shooting becomes inaccurate while running. Jumping techniques are sometimes de-emphasized in order to promote realism, with some games going so far as to omit a jump button. Overall, the style of play is typically slower than other action games. This restrains the individual heroism seen in other shooter games, and thus tactics become more important. The emphasis is on realistic modeling of weapons, and power-ups are often more limited than in other action games. It is not unusual for players to be killed with a single bullet, and thus players must be more cautious than in other shooter games. Tactical shooters are designed for realism.